Bane of the Cosmic Forge: Wizardry VI



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HINTS AND TIPS

1. The Key of spades is located in a room in the SW corner of second floor (take stairs in middle of long hall on west side of 1st level).

2. To get lots of experience points: Go to Queegueg's shop, enter and exit. Turn right, go forward 2 spaces. Turn left, go to end of hall turn right, go all the way down and pass through the 2 doors. Save game here!! Go up stairs and hold finger on left or right turn key. This will spin you around, which attracts wandering monsters you can fight for lots points.

3. To Kill the Vampire and Rebecca: Use the silver cross, equip first 3 party members with holy stakes of wood. Use holy water, equip mirrors. Cast web and anti-magic on rebecca (That's the green girl that looks like dolly parton) proceed to kick ass. You can get the silver cross from the queen, the holy water from the monk's body behind secret door in enchanted forest, holy stakes can be found on the ship and the rocks of reflection (mirrors) by breaking the mirror rock in the enchanted forest with your pick.

4. To read the kings diary you must use the ring of stars.

5. To enter the Temple of Ramm and to cross the pit you must first equip the first character with goat's mask and the staff of ramm.

6. Use Tinkerbell at circle of stone in enchanted forest to summon the Queen of the Fairies. Ask her what to say to Delphi, this is also your last chance to stock up on supplies, spend most of your money, since Delphi will take all of your cash in exchange for the staff of ramm.

7. To get the silver key, you must bring "snoopcheri" to L'Montes in the tower and he'll give you the key.

8. To find old snoopcheri you must use the rotten cheese in front of the small hole (mouse hole) in the room with graffiti on the barracks level of the castle.

9. To cross the dungeon gorge take the silver key to the captain's den. use the password to get in password is "skeleton crew" you need about 500 gold pieces to drink the tavern keeper unconscious. Open grate to get steel hook, use book of ramm for instructions to open the trap door in temple, cast all your preparatory spells to improve offence and defence, press the following goat-goat-orb-staff-orb. after this be prepared to kick ass with some bad ass snakes. This will give you access to the dungeon area. To re-enter castle you must find dungeon key and bell key. Open locked door and get heavy rope, merge rope with hook to cross the gorge in dungeon, once you cross the gorge, be prepared to kick some butt or else you'll get your's kicked, there's some bad mothers here. save often!

10. In the Pyramid: Get the bone key from the teleporting treasure chest use something sticky (you'll find something sticky in the pyramid after killing a monster) to get the chest. To open the door to the area with the teleporting chest, you must push a button behind a secret door, make sure you get the right button, since there are several buttons that do nothing at all. Find an empty sack in one of the chests, fill it with sand found in a dead end corridor in lowest level of the pyramid. The bone key will open 2 gates in the pyramid, be sure to find all the buttons along the walls in this area. Explore the pits here too, one near the end of the hall will have something very important in it, again make sure you find all the buttons to open the gate and disarm the traps. There is a well protected shrine in this area, use the bag of sand (just like Indiana Jones did) at the shrine to get the idol. Use the idol to open gate at other end of the pyramid. Do not kill the Amazulu Queen, give her a gift (anything) and you'll be able to talk to the high priestess, buy the foot powder from her.

12. To break the diamonds use miner's chisel on all four sides, then go to the South West corner and search until you find the fault line use the chisel and if necessary the pick to break the barrier, at the altar, press symbols in the following order: 2nd-2nd-1st-3rd-1st.

13. The security code for the end of the game is "The hand of Destiny"

14. When you create your characters, it may be a good idea just to make all of them Dracons. Unless you have at least one of this fire breathing race you probably won't survive the game. This is untested but it may well be good to have more.

Use a good mix of the classes, an effective party is: Lord/Ranger/Priest/Mage/Samurai/Ninja, a bard is also good since they have magic powers when playing instruments. Make sure that you have at least one Female in the party, as there are places in the game that only a female can complete. After advancing to a new level, use some of your skill points to increase magical study and scouting skills, these 2 skills do not change automatically when you advance to a new level. You must have a skilled thief to be able to open all the doors, once a door is jammed, you can almost forget about opening that door again. Same goes for picking the lock, wait till you get a caster capable of conjuring knock with at least 18 points (preferably 24) and do it this way, it's much more certain. Once you know where there are secret panels or buttons, keep walking past them until you discover them. (You can determine where they are by looking at the maps) sometimes it takes a while to sense them. Chests are nearly always booby-trapped.

Do not worry about developing weapons skills, you have no use for them if you created your party correctly. In fights early in the game use DRACONS BREATH ATTACK, just be careful not to over extend yourself. Rest after each encounter, backing up your hard work. Always search the area after combat, search each square you step in. In addition search facing all four directions, many things can only be found that way.

15. From the start: Go north into the alcove, then go through left or right door (they both go to the same place) go north along either wall to find 2 chests, neither is trapped, one has scrolls and amulet of life and the other has a sword +1, go north and use the fountain. in back of the fountain are 2 sets of stairs and a door in the middle, go through the door to the gate, open gate by pushing button next to the wall, go inside and kill the snake (sometimes is a different kind of monster) search until you find the key of ramm in the northwest corner. Go south back to the entrance gate, go east enter first south door for another chest. Items in this area are random. Stay on level one until you've entered all doors and gained enough experience points. The next area is reached by going downstairs in the southeast corner.

16. Snoopcheri is a stuffed beagle you must give him to L'Montes.

17. Useful passwords are: Skeleton Crew and Giant Mountain.

18. There's a locked door near the Queen's bedroom that can't be opened, so don't waste time on it. Find the 2 secret passages near the king's bedroom instead. The code for the altar is in his diary, the "use" command let's you read it. Important keys to find: Gold/Silver/Spade/Ramm/Jailer/Dungeon.