Carrier Command



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CHEATS

During the game, pause and type "THE BEST IS YET TO BE" (with spaces). The game restarts automatically, and displays 'Cheat mode activated' in the message panel. When paused, pressing + and - on the numeric keypad toggles Manta invincibility: the flying craft are no longer vulnerable to aerial attack, although collision with large objects is still fatal. Once a course has been programmed for the carrier, Mantas or Walruses, engage autopilot and click on pause.

To avoid slogging around in real time, you will find that pressing 3 on the keypad and unpausing again takes the corresponding craft directly to its destination. Likewise, pausing and pressing 2 replaces lost shielding, while tapping 1 refuels the craft in question. 9 shows the current difficulty level, 7 speeds up the game and 6 brings up the programmers' test palette!

While in the pause mode, type "GROW OLD ALONG WITH ME" (include the spaces). You should now see the message {CHEAT MODE ACTIVE}. Pressing the + key on the numeric keypad protects your mantas and AAVs from missile attacks. The - key can be used to turn this off.

While in the WALRUS arming menu, select nine Harbinger surface to surface missiles and put them in the AAV. Select the AVATAR CHEMICAL LASER and place it over the missiles. Then select the pod you want (ACCB, VIRUS BOMB, FUEL) and place it in the AAV. Then, when you've launched the AAV, look at it's weapons and you'll find you have both missiles and laser! On returning to the carrier any missiles you have left will be added to the ship's stores. Carry on doing this and hundreds of missiles can be yours.

Try pressing CTRL and M on the main screen for some interesting effects.

TIPS

Always try to cut off the path to the home base (top right island) of the enemy ship. It might then get stuck without fuel and buy you lots of time, allowing you to conquer a lot of islands.

Instead of reinforcing your supply lines, go straight for the enemies home island, Nemesis, as it freezes the enemy supply line and disables the enemy carrier.

Start the action game and set a course for Isolus (just east of Thermopylae). Stay just out of range for approximately 10 minutes. As soon as the message “Isolus is now an enemy island” appears, launch a manta and fly toward the north side of the island. The enemy carrier will be directly ahead of you.

FUN

Pressing the following keys in sequence: HELP, Q, S, CTRL, ALT, gives you a little message. Pressing the 9 on the keypad displays the current level. 6 and 8 have some other effect. Returning to the title screen, press the + and - keys to view all objects in the game.