Geisha |
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| Level | Code | Level | Code | Level | Code |
|---|---|---|---|---|---|
| 17 | TRIDACHIDAE | 52 | CONIDAE | 56 | EGYPTONIDAE |
| 44 | CYPREADAE | 53 | OLINIDAE | 73 | OSTREADAE |
| 50 | STRONBOIDAE | 54 | HARPONIE | 83 | JANTHINIDAE |
Do not continue reading this if you want to complete Geisha all by yourself. It took me some 15-20 hours to get right to the end. Maybe the fun is in the discovery (the true goal of this kind of game). Geisha is smaller than Leisure Suit Larry but is more fun especially since there are naked women (animated photos even) and dirty talk.
After the introduction you will come to your hotel room. First thing you do, before clicking on anything in the picture, is to save the scene. Pick up the bottle of oil (with a click) at the lower right of the picture. Next click on the bottom drawer of the closet to open the drawer. There should be an empty box - take it. Now choose F2 to use Hinoki oil that you have collected followed by the empty box. While the picture of the box is still on the screen, move your cursor to the base of the Bonsai stem. Click it when it says "female cricket". Never let the cricket run away.
There is one thing that you should do. When you first start off, you should know that you can move your view-finder around the room to take a snapshot with a click of the mouse. You should move your view-finder to the top-left where the code letter is printed. You will need to know this code letter later on.
Now press F3 and choose "Ads". Press the right arrow button until you get to the last page of the ad, "Tsuki Pastilles", and select it. Then choose F4 "SHEERS" to enable you to go to the next scene. Save here. Next, choose F1 "Mr O".
Press ESC to get rid of the talkative Mr O. Pick up the cocktail and position it over the back of the girl. Move the glass to and fro and it should tilt and pour its contents on the girl's back. She should then swear at you and it so doing reveal an access pass. If this doesn't happen, then you got it wrong and have to restore your game and try again. You should now have the five items in your inventory to complete the game. Before proceeding you should save again.
This is one of the most difficult parts of the game. It is a variation of Mastermind in which you will have to guess five correct numbers in their correct sequence.
Concentrate on guessing the correct numbers first. Once five numbers are correctly picked, juggle the numbers around each time noting the length of movement made by the girl. The more the girl moves, the closer you are. If the girl doesn't move at all, it is a very good sign meaning that all five numbers are in the wrong positions.
It is probable that you will have to redo this caressing stage many times before you are able to proceed to the card game (The Erotic Fight) stage. Unfortunately you are unable to save before the fight.
You are given five cards and you should logically choose the trump sign of which you have the most because trump cards win any non-trumps. Know that Actors: Samurai, Empresses, Sumotori, Geisha. There is no sure way of winning but maybe you could practice when you were in the hotel room with F3 "Games". Some hints I think helped me is to place a low trump or an Actor card first to draw his trump cards. If he wins this set it is likely to be his highest card. If he loses then he doesn't have trumps. You really have the edge over him by being able to choose the trump cards.
Once you win this stage you should save immediately. While in the hotel room click at the left door of the closet, which should open. Double click at the advertisements and look for the species "OSTREADAE". Note the number. Press F2 and move into "At Oko".
Oko will speak to you and ask you whether you have information for her. Say YES and give her the number for OSTREADAE. This is so that she knows the region of the sea that abounds with black pearls. There is no need to save since you have already done so recently.
Shoot the white fish that come for Oko. When white sparkling pearls drift across, dive for them by continuously pressing SPACE. White pearls are useless, but at random, some of these pearls are black ones. All you have to do is collect two. If you don't give Oko the zone number, then you can continue collecting pearls but you never find any black ones.
I find that a good way, while Oko is still filled with air, is to destroy any fish at level 2 and 3 while letting them swim at level 1 and Oko swims at 2. This is because the fish will thus never touch Oko. Be careful, for when Oko's lungs are half empty she will want to surface. When this happens destroy the top level fish and press E to hasten her to resurfacing. Incidentally, Oko is allowed to be bitten four times.
When done with this stage and back in the hotel room save the game. Choose F3 "White Willow".
Know that: SWORD, FAN, STATUS, SWORD. You pick the top batch and click the mouse to stop the spin. Every time you win you click at her clothes. You must be able to win seven times.
When you have undressed the girl, click at her crotch to proceed to the next stage. Save the game again.
First choose F2 and use "Access pass" and then "Tsuki Lozenge". When you press "go into the maze" move right one step (with keypad arrow) and then diagonally top-right through the walls into trap door - forget about the door on the lower left. Shoot the robots, who drain your energy, with SPACE.
On the second level, move down some six steps and then turn right. Move right and diagonal into the next level.
On the final level, move down one step and diagonally lower-right to pick up the shield. Notice a trap door to the top-right. You get to this by moving diagonally through the wall somewhere at the kissing lips, then over the biting lips, and then into the trap door.
The next stage is the hardest. You must be very quick. You need all the help you can get to slow down your computer. The object is to arrange 15 panels into a picture of a dragon. It is difficult to tell you how the picture looks like but there are some characteristics I can explain:
Once you get into the last stage, the temple's gate, save the game.
Remember that snapshot of the code letter you took at the start? The code letter changes for every session of GEISHA. Before you can position the pot of Bonsai on the square, you must get rid of a male cricket living in it. First use the Hinoki oil and then the box with the female cricket. While the picture of the box is still on the screen, move your cursor to the male cricket and click. The two insects will run off.
Now, bring the pot onto the square with the code that appeared in the photograph. The door will open and you will see Napadmi. You must quickly position your cursor at his crotch and click it.
The scene freezes and the clothing at his crotch uncovers. Keep clicking at all parts of his body until his clothes and mask are fully uncovered.
Thus done you have completed the adventure and are treated to the last animation.