BLINKY'S SCARY SCHOOL THE STORY The long faces on the portraits looked down disapprovingly at the old man as he climbed into bed. His tame pet haggis was already contentedly asleep at the foot of the bed dreaming of faraway Scottish Glens, Laird Hamish McTavish plumped up his pillow, blew out his candle, and fell into a deep sleep.Outside the walls glistened with lighting as a storm settled down for the night over Drumtrochie castle. A barn Owl hooted miserably and, somewhere in the distance, a clock struck twelve. Throughout the castle came the sound of ancient machinery clicking into operation. This was the ghost expelling machinery invented by the late Red Lair McTavish was more than a touch peeved having become a ghost himself, to find himself kicked out of his own home by the machinery he invented! It was this machinery that ensured that the McTavish Clan had a long and happy night's sleep. WELL UNTIL TONIGHT THAT IS... It is not easy being a ghost, the hours are long, the place of work cold and dark, and the promotion prospects, in all honesty, are fairly limited. However, the major problem for a prospective ghost is training. Although the qualifications to become a ghost are fairly simply (being dead is usually the only requirement), the actual haunting part is a lot more tricky than most people realise. So, the famous school for Spectres and Spooks was set up, to educate and inform prospective ghosts in the ways of haunting. At the end of the school year, the star pupils are sent to haunt there - pupils are to haunt the more exclusive night-spots. And so it was that Blinky, the school's star pupil, arrived at Drumtrochie Castle ready to put in a solid night's haunting totally unaware of the deadly machinery ticking quietly in the bowels of the Castle. GAMEPLAY BLINKY'S SCARY SCHOOL allows the player to control the loveable ghost with eyelid flutter using a JOYSTICK connected to the relevant port on the 16 bit machine. Blinky moves quickly through the maze of rooms in Drumtrochie Castle on the look out for various artifacts that will help him to put the spooks up Laird Hamish McTavish. But beware! There are various traps and creatures that will sap Blinky's energy if they manage to get their hands on him. CONTROLS FIRE - Picks up an object P - Pause Q - (when paused) Quit SPACE - Unpause JUMP JUMP LEFT | JUMP RIGHT \|/ LEFT ------|------ RIGHT | DOWN