DARKMAN Scenario A once proud man now lives a nightmare. The explosion. They may have removed his face, but they couldn't remove his anger. Durant Strack. These are the men of greed. They have taken his manhood, they have even taken his beloved Julie. Now it is Darkman who will take - the lives of Durant, Strack and all who follow them! The time for mercy has passed. Now is the time for Darkman. The time for REVENGE! LOADING Insert the disk into drive and turn on the computer. The program will then load automatically and run. CONTROLS PHOTO SESSIONS Use either the joystick or mouse to move the cursor and press fire to take a picture. COMBAT SECTIONS - LEVELS 1, 2, 3, 4 and 6 UP - JUMP DOWN - CROUCH LEFT - MOVE LEFT RIGHT - MOVE RIGHT LEFT & FIRE - LEFT KICK RIGHT & FIRE - RIGHT KICK FIRE - PUNCH ROOFTOP SECTIONS - LEVEL 3 UP & FIRE - JUMP LEFT - MOVE LEFT RIGHT - MOVE RIGHT 3D HELICOPTER SECTION - LEVEL 5 LEFT - SWING LEFT RIGHT - SWING RIGHT FIRE - JUMP GAMEPLAY PHOTO SESSIONS Darkman has designed the advanced technology required to disguise himself as anyone he chooses. All he needs is a collection of photographs to feed into his computer. As Darkman you must attempt to take pictures of your adversaries in order to aid your quest with disguises. Your camera film may contain shots but your time is limited. When you have taken all of the required photographs the computer will analyze the pictures to extract the necessary information. You need at least 70% of the required data to obtain a disguise. The more data you supply the longer the disguise will last. LEVEL 1 - CHINATOWN You are Darkman, hideously disfigured in a explosion manufactured by the notorious mobster - Robert G Durant. You seek revenge but you will need money to finance this. Whilst spying on Durant you hear of an impending pickup of illicit drug money in Chinatown. After attempting to disguise yourself as Durant you set off for Chinatown. You must get the briefcase of money from Durant and eliminate the other gangsters whilst seizing any money they hold. Afterwards, you must escape to your hideaway. Many gangsters will stand in your way - show no mercy! LEVEL 2 - THE FACTORY Trapped! You are trapped within the factory by Durant and his henchmen. Escape is paramount but the only way is up to the roof. However, Durant has supplied power to the ageing factory equipment making every move hazardous. You must fight your way up to the roof collecting your revitalising energy pack on the way. LEVEL 3 - THE ROOFTOPS Finally, you escape onto the rooftops but Durant is waiting for you - and he is packing a helicopter armed with a grenade launcher. You must leap across the rooftops to your lab and destroy it. LEVEL 4 - THE WAREHOUSE LABORATORY Descending to your lab you prime a set of gas cylinders with a nodding bird-timer - a potentially devastating bomb. However, your exit is surrounding so you must fight your way back to the roof battling the increasingly ferocious gangsters. LEVEL 5 - THE FREEWAY Just as the warehouse explodes, you manage to leap up and grab a rope hanging from Durant's helicopter. Swooping down to the busy freeway below Durant lowers you into the line of traffic. You must Stay alive long enough and you will enter an automatic sequence where you scramble aboard an oil tanker. Here, you will tie the rope, connected to the helicopter, onto the tanker. LEVEL 6 - THE SKYSCRAPER Durant has been terminated. Now turn your attention to the mastermind - the evil Strack. He is the man responsible for your disfigurement and the kidnapper of your true love Julie. Strack has retreated into a skyscraper still under construction. The skyscraper is teeming with Strack's henchmen and riddled with traps. Fight and climb your way to the top for a final confrontation with Strack. If you defeat and throw him from the skyscraper - you will be free at last. STATUS AND SCORING The status panel displays from left to right: Disguise State Indicator Lives remaining Score Power Time remaining Points are awarded as follows: Killing gangsters - 100 points Collecting stolen money - 1000 points End of level bonus - 10000 points Leaping each rooftop (level 3) - 1000 points Avoiding cars and trucks (level 5) - 1000 points HINTS AND TIPS 1. On the photo sessions use the mouse and try to take two or three shots each time the subject appears. 2. Keep your back to the wall, don't get surrounded. 3. Use the boxes and the ladders - the gangsters are easily confused. 4. On level 3 take your time, wait until the moment is right before you jump.