DOGFIGHT COMMAND SUMMARY SHEET FIGHTER Controls + = Increase Power - = Decrease power SHIFT + = Maximum power - increase SHIFT - = Maximum power - decrease ] = Flaps down UP ARROW = Move UP DOWN ARROW = Move DOWN LEFT ARROW = Move LEFT RIGHT ARROW = Move RIGHT (or usual JOYSTICK Movements) < = Left rudder > = Right rudder G = Landing gear up/down W = Wheels brakes on/off B = Air brakes on/off R = Radar range A = Resource menu L = Launch from carrier SHIFT Z = Accelerate time SHIFT X = Return to normal time CTRL T = Mission timer on/off CTRL E = Bail out HARRIER only Controls 1 = Nozzles to Horizontal 2 = Nozzles to 45 degrees 3 = Nozzles to Vertical WEAPON control SPACE = Fire Weapon [or press fire button] RETURN = Change weapon DECOY Control C = Chaff release F = Flare release Target control T = Select new target SHIFT T = Return to player aircraft Y = Select nearest enemy U = Select Nearest ground target ALT B = Auto intercept mode VIEW keys F1 = Forward cockpit view F2 = Instrument view/press S for half forward F3 = Tactical view F4 = Inverse Tactical view F5 = Heads up view F6 = Left view F7 = Right view F8 = Rear view F9 = Map screen/zoom with keypad + and - F10 = External view SHIFT+F1 = slot view VIEW controls 9 = Pitch view up 3 = Pitch view down 0 = Rotate view left . = Rotate view left 5 = Centre view + = Zoom in - = Zoom out Mouse Controls LMB = Change target on F9 MAP VIEW RMB = Centre selected object on F9 MAP VIEW Game options ALT D = Detail level ALT C = Shape complexity ALT V = Sound mode P = Pause game ESC = Quit game