Z-OUT Victory celebrations for the success of the mission X-OUT which annihilated the satellite of the planet Alpha Centauri ended abruptly as the long-range scanners showed intense activity on the planet itself - an ATTACK from the planet is IMMINENT. Z-OUT: The mission to destroy the planet Alpha Centauri. The HQ of the federation now seeks a brave man to pilot the space craft. What lies ahead is unknown except that the defences of Alpha Centauri are strong and multi-level. The game consists of huge worlds, each with totally new opponents and defence systems. 12 giants aliens and dozens of different smaller opponents are standing by to defend Alpha Centauri. START GAME After loading you have a choice of the following options: F1 - One-Player-Mode F2 - Two-Player-Mode F3 - DEMO CONTROLS - JOYSTICK ONLY Player 1 - Port 2 Player 2 - Port 1 FIRE - Pressing it quickly provides normal shots, pressing it for longer activates the beam. SPECIAL KEYS P - Pause, press again to continue ESC - Quit the game Space Docking and separation of the drone: Cursor keys - Adjust the distance between the satellites and your spacecraft to enable you to position the satellites. WEAPONS IN 1 PLAYER MODE There are 7 different weapons systems divided into three levels. Destroyed aliens leave symbols and collecting them provides you with new additional weapons. The different weapons are described below: Level 1: A drone. It supplies the energy for the weapons. Level 2: A weapon module. Level 3: An additional weapon module. Plus the drone can follow opponents and absorb their energy. THE BEAM Keeping FIRE pressed to enable the ship to collect energy for a beam shot. An acoustic signal indicates the beam is ready to be fired. Release FIRE to energise the beam. THE DRONE The drone is very important, as a protector from most of the shots and aliens. It can dock and separate from the ship. It supplies energy while docked. To separate the drone, press SPACE. You can position the drone on the screen by manoeuvring the ship cleverly. To dock again, touch it with the front or back of the craft or just press Space again. At the highest weapons collected (at least three symbols collected), the drone can attach to their opponent to absorb their energy. Experiment to find the many ways the drone can be used. THE SATELLITES You can also get satellites, placed around the ship, by collecting the appropriate satellite symbols. Use the cursor keys to position them. Like the Drone, the satellites protect you from the shots and most of the aliens. BOUNCING FLAMES: Flames shot diagonally from the ship and bounce back from the walls. This weapon is very useful in narrow passages, bouncing from wall to wall until they reach an alien. DOUBLE/TRIPLE SHOT: Supplies you with a double or triple shot (depends on the weapon level). FUSION BOMB/CENTRIFUGAL SUPER CHARGER: Weapon level one supplies with a green colour shot, which into 5 different shots after a short while. The second level changes the direction of the shots - the drone fires centrifugal shot over the whole screen, very useful in wide passages without obstacle while your ship is under attack by lots of little opponents. FLAME THROWER: Strengthens standard shots with flames which follow the vertical movement of the ship. STREAKER: The drone fires flashes which change their height during fight in the first weapon level. In the second the satellites can also fire these flashes, which follow the vertical movements of the ship. SATELLITE ROTATION: Three satellites rotating around your ship shooting blue scythes. Once this system is activated, all other systems are inactive unless you collect another weapon which provides you with the normal weapons again (drone and satellites). CREEP BOMB: Shots very similar to flames, rotating around each obstacle. Used to strike the guns emplacement behind obstacles impossible to reach with normal weapons. WEAPONS IN TEAM MODE Each player flies his own spacecraft and helps the other in battle. To keep the game balanced, there are only two weapon systems in the team mode divided into three levels: Level 1: Activate the first satellite. Level 2: Activates the second satellite. Level 3: You get the weapons displayed on the symbol you collect SCORE: The score and the remaining lives of player one are displayed in the right of screen and on left for player two. SECRETS: In each world the secret is revealed by flying over it. You will see the word secret flashing. Remember the emplacement when playing again. ADDITIONAL SHIPS: Obtained by collecting the appropriate symbol or by clearing a difficult section or by activating a Secret. ADDITIONAL SPEED: Collect the speed symbol. GAME OVER: To save your high scores, remove the write protection on the disk. Please don't remove or reset computer when the high score is being written to disk. If you do, the disk might be damaged.